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About Film & Animation / Artist Member melvisoMale/Nigeria Recent Activity
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Statistics 182 Deviations 1,293 Comments 8,689 Pageviews

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  • Watching: Big Bang Theory
  • Playing: Replaying Final Fantasy X
Finally finished the bedroom interior animation.I decided to try out the viewport 2.0 renderer and it doesn't look that bad.Renders way faster than Mental ray(within 3 minutes).
U can watch it here-
[link]

Also,
An update on 13 vs 7-
[link]

Playing around with Blenders game engine(BGE) and using animation sets assigned to keyboard/mouse controls like a controller pad to animate Cloud and the camera in realtime.Still need to create more fighting animation sets.I am experimenting with this approach to see if animation can be done faster and easier.I thought of approaching it this way after watching the sourcefilmmaker intro video.
With this approach,u can easily change things on the fly and re-record ur animations.Its just like the characters are actors in real life and u are in control of the camera.

Will be working on more animations.Take care.

deviantID

~melviso
U.C. Melvis.
Artist | Film & Animation
Nigeria
Name : U.C. Melvis.

E-mail Contact: melviso2@yahoo.com

My Youtube Channel(featuring my animations):

www.youtube.com/user/melviso1
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Comments


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:iconart-noir:
~Art-Noir Mar 31, 2013  Professional General Artist
Hey buddy! Don't know if you've seen this program before but it's great for getting started in 3D sculpting :)

[link]

It's free and works great with a graphics tablet :)
Reply
:iconmelviso:
~melviso Mar 31, 2013   Filmographer
Yeah..I have tried it out before.Blender has sculpting features as well.I am guessing my 3d models are anatomically incorrect.I am still trying to get better in that area.
The models are low poly and I kinda prefer to paint normal maps than sculpt them.I think its faster and easier.I might move Cloud's facial proportions around to get the likeness more.Lightning's model looks okay.
Thanks for the suggestion,buddy.:)
Reply
:iconart-noir:
~Art-Noir Apr 1, 2013  Professional General Artist
No worries at all man, if I find anything else I'll send it your way :) Always have plenty of reference material on hand to help you out as well, it'll certainly help when it comes to the human body and sculpting/illustrating it :)
Reply
:iconmelviso:
~melviso Apr 1, 2013   Filmographer
Thanks,will really appreciate it.:)
I try to use reference but most of the time,I rush through it because the animation/post processing aspect is going to take a lot of time to do.But having the models and environment looking good is also important as well.
Reply
:iconprydzanimation:
~Prydzanimation Jan 10, 2013  Hobbyist Filmographer
I should of listened to you... You were 100% correct.. I'll start following the FDZ tutorials too :)
Reply
:iconmelviso:
~melviso Jan 18, 2013   Filmographer
yeah..fdz videos have been very helpful in my efforts to get better.Glad to know u are watching the vids.
Reply
:iconprydzanimation:
~Prydzanimation Jan 18, 2013  Hobbyist Filmographer
I've learn alot since then... check it out my new deviation ... btw we need to talk more... [link]
Reply
:iconmelviso:
~melviso Jan 19, 2013   Filmographer
Now thats real improvement..keep it up.Np,We can talk anytime.
Reply
:iconjuananibalcanto:
~juananibalcanto Dec 12, 2012  Professional Filmographer
thanks for the fav :D
Reply
:iconmelviso:
~melviso Dec 12, 2012   Filmographer
np.
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